The Makings of Maya Modeling

Digging into Maya CG modeling. This seems a lot trickier than necessary; mostly because of my perfectionist tendencies. Like all animation, I have to first get past the idea of getting it to look perfect. That only costs me time and sanity. That effect increases exponentially in Maya. Enough gab…Here’s some screen captures of my progress so far.

Reconstruction of Perspective Drawing in Three-Dimensional Space
Currently Reconstructing a Still-Life Photograph (I’m looking forward to the cloth)
Advertisements

Your thoughts are most appreciated, will reply ASAP

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s