Objective = Simulate realistic weight effects and the objects’ impact on a resistant surface.
I had some issues with cropping the final cut, but it’s all there. The objects get really close to the borders. This is my first time using stippling as a rendering effect. I like the end result, but I should use it sparingly. It is a very time consuming process. In the future, I need my shadows to be more subdued.
I have to say that I’m most pleased with how the rock and paper turned out. I certainly need more practice with breathing holds. The horizon line is moving so much that it distracts my attention from the moving objects.
Weight: Three Objects from Douglas Meloche on Vimeo.
(below) Final Paper Test
Final Paper Test from Douglas Meloche on Vimeo.
(below) Final Rock Test