The preparation stage has been completed for my “Bouncing Ball” project, and I’m happy to say that I have the four seconds animated at a preferred speed. Below I’ve included the: spacing test, path of motion, and the first four seconds played on a loop.
Spacing Test- I roughed out some spaces and placed a coin at each point (shot the animation) and got a feel for the speed the ball would move at. I decided that each bounce should average 17-18 frames.
sorry, the scanner didn’t want to keep the drawing straight that day.
Path Test- Originally, I wanted to use a simple racquetball court for the environment, but I felt it didn’t offer enough visual interest. So, I drew out my under layer path and numbered, in order, where the ball hits the ground.